development/learning-java-building-android-games). Thanks to Did you know that Packt offers eBook versions of every book published, with PDF and ePub. This book is targeted for the beginning Android developer who wants to start . This book breaks down the task of learning Android programming into several. This tutorial will teach you the basic Android programming and will also take you understanding of Java programming, then it will be fun to learn Android.
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1 Android Tutorial For Beginners. 1 .. In this ebook, we provide a compilation of Android programming examples that will help you kick-start your own web. Learn all the Java and Android skills you need to start making powerful mobile applications with practical and actionable steps. For live Android training, please see courses at metfitipprara.gq Taught by the author of Core Servlets and JSP, More. Servlets and JSP, and this .
By the way, do not just read the books like you read any novel or do not just watch the videos like you watch any movie. Services Android Developers A Service is an application component that can perform long-running operations in the background, and it does not… developer.
Local Broadcast, less overhead and secure in Android Broadcast receiver is an Android component which allows you to send or receive Android system or application events… android.
Content Providers Android Developers Content providers manage access to a structured set of data. They encapsulate the data, and provide mechanisms for… developer. Steps for creating a Content Provider Meanwhile I study for the Android Developer Certification, I decided to document briefly the series of steps for… medium. Tasks and the Back Stack Crack the whack of the back stack medium. It instructs how any… android. Most of developers… medium.
Debug Your App Android Studio Android Studio supports several types of breakpoints that trigger different debugging actions. The most common type is… developer. Making the most out of Android Studio Debugger This is a trick I learnt very recently from a Senior Android Developer at my company and now I feel miserable about all… proandroiddev. Layouts, Attributes, and you Are layouts complex?
Maybe not. Maybe go learn it anyways. Android Beginners: At the end of this story, You would get the basic idea about views… medium. Fragments Android Developers A Fragment represents a behavior or a portion of user interface in an Activity.
You can combine multiple fragments in a… developer. Managing the Fragment Back Stack Or: A lesson in not fighting the framework medium. The Dark side of Fragments Fragments are a part of most Android apps. Using ThreadPoolExecutor in Android This article will cover thread pools, thread pool executors, and their use within Android.
Understanding Android Core: These are among the building blocks of Android OS. It's used every time you transfer a document, or make an… code. Android Basics: Networking Udacity This class teaches the basics of networking using Android, and is a part of the Android Basics Nanodegree by Google.
Android Networking Tutorial: Getting Started Most apps don't work in isolation; rather, they connect to an online service to retrieve data. In this tutorial, you… www. Notifications Android Developers Starting in Android 8.
Location and Maps Android Developers Note: This is a guide to the Android framework location APIs in the package location. Sensors Overview Android Developers Most Android-powered devices have built-in sensors that measure motion, orientation, and various environmental… developer.
Supporting Different Languages and Cultures Android Developers It's a good practice to keep culture-specific resources separated from the rest of your app. Android resolves language… developer. Fast forward two and a half years, Android is now a formidable mobile operating system, with a following no less impressive than the iPhone. Having gone through all the growing pains of Android, I think now is the best time to start learning about Android programming — the APIs have stabilized, and the tools have improved.
But one challenge remains: getting started is still an elusive goal for many. It was with this challenge in mind that I was motivated to write this book, one that could benefit beginning Android programmers and enable them to write progressively more sophisticated applications.
As a book written to help jump-start beginning Android developers, it covers the necessary topics in a linear manner so that you can build on your knowledge without being overwhelmed by the details. I adopt the philosophy that the best way to learn is by doing — hence the numerous Try It Out sections in each chapter, which fi rst show you how to build something and then explain how everything works.
Although Android programming is a huge topic, my aim for this book is threefold: to get you started with the fundamentals, to help you understand the underlying architecture of the SDK, and to appreciate why things are done in certain ways.
It is beyond the scope of any book to cover everything under the sun related to Android programming, but I am confident that after reading this book and doing the exercises , you will be well equipped to tackle your next Android programming challenge.
To truly benefit from this book, you should have some background in programming and at least be familiar with object-oriented programming concepts. If you are totally new to Java — the language used for Android development — you might want to take a programming course in Java programming first, or grab one of many good books on Java programming.
In my experience, if you already know C or VB.
For those totally new to programming, I know the lure of developing mobile apps and making some money is tempting. However, before attempting to try out the examples in this book, I think a better starting point would be to learn the basics of programming fi rst. NOTE All the examples discussed in this book were written and tested using version 2. While every effort is made to ensure that all the tools used in this book are the latest, it is always possible that by the time you read this book, a newer version of the tools may be available.
However, any variations should be manageable. It is divided into 11 chapters and three appendices. You will learn about the features of Android devices, as well as some of the popular devices in the market.
You will then learn how to download and install all the required tools to develop Android applications and then test them on the Android Emulator. Chapter 2: Activities and Intents gets you acquainted with the two fundamental concepts in Android programming: activities and intents.
Activities are the building blocks of an Android application. You will learn how to link activities together to form a complete Android application using intents, the glue to links activities and one of the unique characteristics of the Android OS.
You will learn about the various layouts you can use to build the UI of your application, and the numerous events that are associated with the UI when users interact with the application. You will learn three main groups of views: basic views, picker views, and list views. Chapter 5: Displaying Pictures and Menus with Views continues the exploration of views. Here, you will learn how to display images using the various image views, as well as display options and context menus in your application.
This chapter ends with some additional cool views that you can use to spice up your application.
Chapter 6: Data Persistence shows you how to save, or store, data in your Android application. In addition to learning the various techniques to store user data, you will also learn file manipulation and how to save files onto internal and external storage SD card.
In addition, you will learn how to create and use a SQLite database in your Android application. Chapter 7: Content Providers discusses how data can be shared among different applications on an Android device. You will learn how to use a content provider and then build one yourself.
Chapter 8: Messaging and Networking explores two of the most interesting topics in mobile programming — sending SMS messages and network programming.
Finally, you will see how Web services can be consumed in an Android application. Chapter 9: Location-Based Services demonstrates how to build a location-based service application using Google Maps.
You will also learn how to obtain geographical location data and then display the location on the map.